Pingy the Ping Idle

Pingy the Ping Idle RPG Review

It was not too long ago that we first got to try out a self-proclaimed "idle" RPG entitled Pingy the Ping. For those of you familiar with bird-slang, ping is a reference to penguins -which means Pingy is a little coat-tailed lead character in this interesting new game. So far, there are plenty of fun and interesting activities that a player can engage in, but as with the nature of any idle RPG, you will gain plenty of experience and money just by leaving the game running.

How it All Works

For those who are new to idle RPGs, the concept is simple: leave the game running and the player character (in this case, Pingy) will automatically gain experience points and cash. The point of most idle RPGs is not about gaining the highest levels, but more on being able to enjoy the various quests, activities and mini-games provided in-between.

pingy the ping idle

This idle RPG is set in Pingy's own backyard -which is not surprisingly, full of ice and snow. So you will see plenty of ice fishing and a few other bird-activity related nods in the game, as well as some illogically cute, fascinating and oftentimes ridiculous content as well. If taking part in any of the side activities is not your thing, then you can simply leave the game running and wait for Pingy to level up on his own.

The Minigames

As we stated, Pingy the Ping presents players with a nice range of minigames to fill their time with while Pingy collects exp and cash just by standing in the corner. The minigames can be done at any point in time as long as the player has already acquired the maps needed to access them from the menu -to get maps, simply buy them off the map shop. All the minigames are associated with quests, which means that there is a bit of an incentive for not only trying them out, but also for playing them a little bit.

The first main minigame that players should aim for is the fishing minigame, here, players simply cast the line, wait for a visual cue, then reel in the catch -every single item caught will net worthwhile rewards -the two least expensive fishes (goldfishes and snails) are used for later minigames, while the other fishes simply require the player to wait for decent prices at the market (for a quick guide, sell shrimps, icefish and eels when they hit 20-25, cuttlefish at 30, codfish at 40, dragonfish at 50, noctopus at 70 and whales at 150, as mentioned, just keep the goldfish and snails). Every now and then, a luck player will be able to fish out a treasure map -here you will need to click on the map twice -hoping to find the right location of the treasure. If your first click misses, it turns into an arrow that will point you in the general direction of the treasure. Getting the treasure will earn you a new hat to wear, missing it a second time will reward experience points. We highly suggest new players to invest time in fishing as it will provide plenty of cash and exp at the start.

The casino is accessible early on, but it is not a reliable source of income (though you can get plenty of money if you are an extremely player). The best thing to do is to leave the casino early in the game, focus on fishing, get all the upgrades, move on to the burger shop then come back to the casino when you have plenty of cash to spare. Anyway, the casino hosts an interesting group of minigames on its own -players get to play simplified versions of blackjack, high-low, double or nothing, and a several other games of chance. If you have the money to spare, the pot is pretty good for every table -and a lucky payoff can get you that much needed money for an expensive hat or map.

The whale farm is a great source of income -it is slow but is a perfect accompaniment to the fishing minigame. Here, goldfishes can be turned to whales every five minutes, and fully upgrading the farm allows you to grow four at the same time.

Whack-a-seal pokes unfortunate fun at the poor seals who pop their head in over the ice holes. This is simply an easy version of those whack-a-mole minigames and should be entertaining enough to try for bit (or at least until you finish all the related quests for it).

The Skool is basically a long multiplication speed test. For every correct answer you get, you gain exp, and your combo meter goes up. The higher the combo meter goes, the higher your rewards are and you gain more Skool-levels (which in turn, makes questions tougher). While it is possible to consult a calculator, you will need to be fast: the game only allows you to think and type in answer within six seconds -if you take longer, the combo meter resets and your level goes down.

Catch a Snail and Burger Ping are inevitably linked together -"catch a snail" allows you to catch snails faster than the fishing minigame, while Burger Ping allows you to turn five snails into a single burger -burger which you can then sell for a profit or feed to goldfish at the Whale Farm to accelerate the speed for growth. These two can you plenty of experience points -provide yourself with ample time to farm snails and at the same time, invest in the autocooker. When ready, head over to Burger Ping and start settling the orders that appear. To ensure profit, never sell burgers for less than 25 each.

How it plays

Despite being an idle RPG, Pingy has plenty of interesting things to do, and the incentives for finishing your quests give a definite sense of satisfaction. The achievements page lists several long term goals while the quest pages lists down important milestones that you can aim for during your immediate game.

Expect to spend more than just an afternoon on this game if you are a completionist as some of the achievements will make you spend plenty of hours trying to get enough experience points to reach the 50, 60 and even 70 mark. The developers are still busy cranking out new updates for the game as well, so expect the level cap (and appropriate quests and achievements) to increase as time passes.

The game also hosts a multitude of little easter eggs and secrets -giving players reason to poke around and explore a little. Some are pretty easy to spot, others, such as the mice hole in the movie theater, takes more than just guesswork and prodding around.

To sum things up

An idle RPG is pretty much the anti-game for the casual gamer -it provides little in terms of storyline and simply focuses on short term activities that casual players are fond of, but the long term goals makes everything feel like taking steps in a long steady climb to a definitive direction, which is the environment that hardcore games tend to provide. Overall, this penguin game is a definite recommendation for any casual players who have plenty of gaming experience -the use of achievements and challenging quests in this game will force you to push the limits of your hand-eye coordination as well as your math skills. While the graphics of the game are painfully simple at times, one cannot help but appreciate how easily the visual style lends itself to the game (and yes, the whales do look cute). With its easy to use controls, wide variety of gameplay styles and long term playability, this game is quickly climbing up our most recommended list so we will give this game a 4 out of 5.

Play Pingy the Ping Idle at Kongregate Arcade now.